Wrakkenruan
Ars Praefectus
Hmm. This review would lean me to the R3. Still waffling… Lower cost R3 would help toward clutch and brake kit. Brake kit sounds like a decent upgrade, too
Oh yeah, that whole site looks like slop.Not trying to dismiss the validity of your waffling, but that "review" reads like AI-generated mush.
GTA? Or Saints RowMaybe racing, maybe not... what is the best automotive game for learning to drive, period? My son is 10 and has never really driven anything. Doesn't need to be a "sim", but ideally he would be able to drive from cockpit/cowl view. I feel like simple license testing like Gran Turismo games would be great, but I can't think of a PC game that has anything similar.
I set him up with Beam.NG the other day and it didn't go well. Some scenarios were ok, some were not, and honestly that game is a nightmare from a UI standpoint. I can never remember what keys are bound to what and it requires extensive keyboard interaction no matter what you are trying to do.
So, out of curiosity, would you be able to comment further on why Beam.NG didn't really work? Is it "just" the keybindings requiring your son to hit the keyboard frequently? Too focused on crashes rather than driving?I set him up with Beam.NG the other day and it didn't go well. Some scenarios were ok, some were not, and honestly that game is a nightmare from a UI standpoint. I can never remember what keys are bound to what and it requires extensive keyboard interaction no matter what you are trying to do
Maybe racing, maybe not... what is the best automotive game for learning to drive, period? My son is 10 and has never really driven anything. Doesn't need to be a "sim", but ideally he would be able to drive from cockpit/cowl view. I feel like simple license testing like Gran Turismo games would be great, but I can't think of a PC game that has anything similar.
I set him up with Beam.NG the other day and it didn't go well. Some scenarios were ok, some were not, and honestly that game is a nightmare from a UI standpoint. I can never remember what keys are bound to what and it requires extensive keyboard interaction no matter what you are trying to do.
That's a good idea. Driving just the cab without a trailer attached will be a realistic, if low speed, introduction.My suggestion would be American Truck Simulator and/or Euro Truck Simulator 2.
How is AC Rally with a wheel? Been watching some videos and it looks fun! I loved Dirt2 but it was more arcade.
I mean it did work, kinda. I just had to sit behind him and assist with all the menus and other bullshit. There were many, many crashes. Most were intentional - this is the nature of a sandbox game. The only scenario that "clicked" was the one where you try and knock over all the barrels in the time limit.So, out of curiosity, would you be able to comment further on why Beam.NG didn't really work? Is it "just" the keybindings requiring your son to hit the keyboard frequently? Too focused on crashes rather than driving?
To be clear, I totally support all of these options. I'm currently in an apartment - not an area with lawnmowers and other questionable vehicles with free space to roam. I'm not against karts. We've done them before, but they are not exactly convenient. When he was younger I was more active in rallycross/autocross/enduro racing and always expressed interest in the "racecar" (a pile of shit Sentra SE-R SpecV lol). I told him when he's 15 if he is still interested, I'll buy another racecar and we'll go race together on weekends (Autox or Rallyx to feel it out).Now, this might be my old-school GenX showing... But why not actually take him to drive stuff, too? I'm not saying just turn him loose on whatever improvised tractor lawnmowers, 3-wheelers, and go-karts of dubious structural value that happen to be around... But maybe start out with some simple bumper cars at an amusement park? Move up to basic slow go-karts at a sports/amusement park. Then after another year or two, maybe some electric F1-style carts at a dedicated karting facility (K1, F1, Adrenaline, etc., whatever is around), if he shows some interest in actually driving? You can be with him and make a fun activity of it together. That's all pretty safe and controlled. Driving in games is great at being fun, and can actually teach a lot of things, too... But I just don't know if you can even really understand what a simulator is simulating if you haven't driven anything. I love sim racing, but there is something special about actually driving, too. And 10 is certainly not too young for basic go-karts.
Both games have a driving academy.My suggestion would be American Truck Simulator and/or Euro Truck Simulator 2.
See if you can find a used PS4 on marketplace (assuming your wheel etc are PS-compatible). PS4 can run GT7. I've always had a really good experience with GT early game stuff, starting with the B license, racing slow cars, and progressing from there. I think it does it really well.Anyway, recently he just expressed interest in using the sim rig and "learning to drive", hence the original ask. I don't believe any of the answers in this thread are wrong, I was just looking specifically for something instructional. I have plenty of racing games and other shenanigans to access already![]()
This depends on the sim. You can drop the global strength but as zAmboni notes you'll get reduced power across the board, and if the sim doesn't have detailed FFB controls this is the best way. Generally, though, you want to keep the wheel control at max power and decrease things like cornering force, grip, slip, bumps, etc in the game - that will give you the greatest range of feel while limiting how much effort you've got to put into it.So... I'm liking the Moza R5, but don't especially like the feeling of fighting the stronger wheel (don't laugh enough to hurt yourself - I am quite aware that people like stronger bases, but that's not me). I want to figure FFB settings to let me feel what's going on with the sim car and help me control it better around the track, but I do not feel the need for realistic force levels. I do this for fun. I like power steering in my real car. Do I just turn down the FFB strength either in-game or in the Pit Stop software as a global thing? Or what? (65 years old, just wanting a fun, easy drive of fast cars)
Just paint some racing stripes on your plywood. Racing stripes make everything go faster.And now I can see just how much I really suck at competitive driving.
You're spending more time in the hobby than I... you'd really get some serious benefit from a 'pit. A Trak Racer TR40 is about $400.I have a set of inverted pedals and they were slip sliding around. Ended up putting a 1x2 between my desk legs to prevent limit movement. I didn't have to worry about chair moving since my "chair" is actually a futon. Yes I have a weird cockpit
Spending too much time last couple of days with AC Rally trying to come to terms with cars on tarmac. Took me a while to realize that the car I was driving was setup for gravel (even though I was in a "event" only on tarmac). Found a setup that was way better, but I am still kinda slow. Ended up shaving off 10s on my stage time, that still leaves me another 3s from the Gold Medal.....and in 2,300th place in the global rankings![]()